The HangZone Game Studio is still working hard. Since the release of Spelldom in 2015, we have been focusing more on contract work and enterprise app development, but the creative …

Proper labels in your mobile apps are crucial in delivering a good experience for your users. Whether labels are used to provide information, instructions, high scores, titles, or anything else, it …

We’ve written extensively about different mobile game monetization models. While certain monetization techniques lend themselves more naturally to different genres, the majority of the top grossing games focus on consumable …

Apple makes it easy to recognize gestures on iPhone and iPad. Today, we’re going to make a game that detects taps, pinches, and swipes. Much like the classic game Bop …

Let’s say you want to make your own app. If you’re a developer, you might have a good idea of how to use Xcode and write some elegant Swift code. …

One of the great things about distributing your app through Apple’s App Store is the massive global audience that can download your app. Another useful aspect is that you can …

In Part 1 of this beginner iOS tutorial, we created the basic shell of our app to select random date locations. It’s a functional app, and you can bust it …

This will be a very simple native iOS app tutorial geared toward beginners. I’ll assume you have no experience making apps, so this should be approachable for everyone. This will …

Have you ever tried to download a large app in the App Store, only to see Apple’s 100MB warning? In order to download apps from the App Store that exceed …

Ads play a crucial role in virtually all forms of media. There are commercials on the television, pages of ads throughout magazines, and previews before the movies. You might even get …